The exercise shows how a simple SketchUp 3D volume, defined solely by its basic geometry, can be transformed into a complex architectural proposal. Starting from the initial schematic model, the system interprets proportions, levels, and shapes, and converts them into a fully developed building, complete with textures, vegetation, lighting, and an urban context
Tag Archives: Photoshop
Cool data. What is this?
What is this ‘cool data‘ all about?. When i got my degree in Geography (about 15 years ago) it didn’t make sense at all being interested in something like graphic design, photography, video and all this stuff… but not only interested in my leisure time but also for taking advantage of it, getting a lifeContinue reading “Cool data. What is this?”
Solar + Shadows analysis on Rue Massillon, Nantes (France)
This is the beautiful building in from of my house in Nantes… Let’s model it first using Sketchup. Also I have used a non standard style only for visualization purposes… If we have the North behind us this means we are going to have a lot of light… but so far we are just guessing… Now weContinue reading “Solar + Shadows analysis on Rue Massillon, Nantes (France)”
Geovisualization, 3D models and more!
Here you will be able to see some of my latest 3D stuff… A compilation of 3D models, flythroughs and graphic resuorces available… All you need regarding 3D scenarios (heights datasets, satellite imagery and 3D models) and Video Edition… Are you guys thinking about doing something like this?. Please contact me. Alberto C. BA GeographyContinue reading “Geovisualization, 3D models and more!”
More of my 3D video edited scenarios.
Please, dont forget to turn on your speakers. Even if i first used a different score and Youtube’s elfs told me not to use it (because of copyright authoring) I have chosen this music from their stuff and this is what I finally got… Hope you like it. Alberto BA Geography MSc GIS and RemoteContinue reading “More of my 3D video edited scenarios.”
Some of my 3D scenarios
Barcelona (Spain), Winnipeg (Canada), Las Vegas (USA), Moscow (Russia), Durban (South Africa), Vancouver (Canada) and Tokyo (Japan)… these were some of my Terrain view’s 3D scenarios published by Computamaps, a South African company I worked in not so long ago. By the way it was one of my best professional experiences ever… I enjoyed joiningContinue reading “Some of my 3D scenarios”
One more 3D building in Avenida de la Vega. Restaurante Asiático SHENG. Madrid, Spain.
I used to have lunch every thrusday there, at the ‘Restaurante Asiático SHENG’. I strongly recommend you ‘entremeses’ (In China you will find them as ‘dim-sum’) and Cantonese duck or Hong Kong duck (this was slightly spicy thou). Very good food, very fast service and pretty cheap menu: 10,7 €… ideal for an IT worker!. TheseContinue reading “One more 3D building in Avenida de la Vega. Restaurante Asiático SHENG. Madrid, Spain.”
Vicalvaro Buildings 3D. Madrid, Spain.
And Now I would like to add one more set of buildings around my house. This is a block of flats in Vicálvaro, Madrid, Spain. This is supposed to be ‘Valderribas’ area… hope you like them!
Creating and personalizing KML code (placemarks).
First of all, what is KML?. KML is a file format used to display geographic data in an Earth browser, such as Google Earth, Google Maps, and Google Maps for mobile. You can create KML files to pinpoint locations, add image overlays, and expose rich data in new ways. KML is an international standard maintained byContinue reading “Creating and personalizing KML code (placemarks).”
Getting textures from Google Maps – Street View
I this post I am trying to show you how easy is adding a building to your scenario using textures from Google Maps (Street View). You have to know a little bit about Photoshop and layers and these stuff but it’s pretty easy thou… First step, capturing my screen…OMG!!! there’s a tree in the middleContinue reading “Getting textures from Google Maps – Street View”